23.5.08

Investigating: Possible uses for First Person Perspective/Shooter games in education



Yep, it's this old hobby-horse again but I still believe that FPP/FPS games can prove useful in education. Research into this field is still a little scant but I have found some useful stuff - not just about using these games in military training either.

This is the proposal that I've put together for a uni project to investigate these options - now I have a whopping great 21 days to put together the 6400 words I've promised to deliver (and 2 game prototypes - or at least designs)

Title:
Creating the First Person Learner: Educational Applications of the First Person Shooter game genre.


1. Abstract
Gameplay in First Person Shooter (FPS) games is generally highly structured with the player given limited options in terms of the paths they can take and the decisions that they can make. They are often taught a specific skill, practise it for a period of time and when they have adequately demonstrated it, they are given progressively more advanced skills.

This often reflects students’ initial experiences of Vocational Education and Training (VET), during which they spend large amounts of time methodically developing foundation skills and knowledge in their chosen discipline.
This proposal describes a study that aims to investigate the potential uses of First Person Shooter style games as learning tools for students in the VET sector. It will centre around identifying the unique characteristics of the FPS genre and examining ways in which varying educational approaches might be applied to the design of FPS style games for these learners.

2. Introduction
While the use of computer games in education has been widely researched in recent years (Prensky, 2006), a significant focus of this research has been on the development of higher level skills such as problem solving and collaboration in third-person perspective games and particularly virtual worlds such as Second Life. (Kay, 2007)

Much less attention has been paid to the first person perspective genre, typified by the highly popular (and sometimes controversial) First Person Shooter. An initial scan of educational and games research however has indicated that this genre possesses a number of relatively unique characteristics that mesh well with behaviourist, cognitivist and even constructivist approaches to education.

Behaviourist.
Robyler and Havriluk (1997) point out that among the “needs addressed by directed instruction” (their term for the Behaviourist approach) are “making learning paths more efficient... especially for instruction in skills that are prerequisite to higher-level skills” and “performing time-consuming and labor intensive tasks (e.g., skill practice), freeing teacher time for other, more complex student needs”.

In 2005, Oliver and Pelletier devised a methodology which permitted a detailed analysis of how people learn from particular instances of game play. They compared a player of an FPS game (Deux Ex) who played a level having previously used a training level with one who had not. Unsurprisingly, the player who had played the heavily structured and repetitive training level first progressed through the level far more quickly than the second player and also mastered a number of essential skills that the second player did not.

Cognitivist
In 2001, Fuchs and Eckermann developed Expositur – ein virtueller Wissenraum, a game based collaborative project showcasing ten Viennese museums. This first person perspective knowledge space, built using the Unreal FPS game engine, made use of loci, a place based mnemotechnique dating back to the ancient Greeks, to enhance the meaning of its virtual museum exhibits by “connecting seemingly unrelated imagery to gain insight into visual similarities and connotations”(p.84).



They considered “the freedom of the user to go his or her own way in the virtual environment as an important feature that allows for individually shaped relational networks inside a complex field of knowledge”(p.84), which ties in well with Ertmer and Newby's description of knowledge acquisition under Cognitivism as “a mental activity that entails internal coding and structuring by the learner”. (1993, p.58).


Constructivist
Some researchers have also investigated the use of FPS games to develop higher level skills in decision making and problem solving using authentic and immersive scenario based learning approaches commonly found in the constructivist approach to education. (Colvin, Clark & Mayer, 2007). Barlow and Lewis from the Australian Defence Force Academy (ADFA) presented a paper to the SimTecT conference in 2005 discussing their use of a customised FPS game (Operation Flashpoint) to develop and examine the tactical decision making skills of ADFA students in a variety of authentic scenarios.

I believe that elements from all of these approaches can be successfully integrated into an FPS based learning game, whether it be a drill based reinforcement of key concepts, using the arrangement of information in three dimensional space as a cognitive aid or engaging students with an authentic and immersive scenario based learning experience.

3. Methodology
This project will draw on the ADDIE instructional systems design model. This is a five stage process involving Analysis, Design, Development, Implementation and Evaluation and represents “a dynamic, flexible guideline for building effective training and performance support tools”. (Wikipedia, 2008) Given time and resource constraints, the project will focus on the first three stages of the ADDIE process.

In the Analysis phase I will initially seek to answer a number of questions which will give me a better idea of the strengths of the FPS genre, suitable content and activities for the games, evaluation strategies and pedagogical approaches to developing these games. Given my stated aim of examining games suitable for VET students, this will initially involve identifying particular types of structured tasks that would be appropriate to this form however all options will be considered as they arise.

Some of the key questions to be considered are:
What is the anatomy of an FPS game?
How do FPS games differ from third person perspective and virtual world games and what advantages do they offer?
How can FPS games be educational?
What kind of educational approaches lend themselves to this type of games based learning?
What are the factors that might determine the most appropriate target audience for an FPS based learning game?
What impact might game violence or destruction of virtual objects have on the learning experience?
In what circumstances might game violence or destruction of objects be appropriate in a learning activity?
Do single player and multiplayer games support different educational approaches?

A number of game design questions will also be considered including:
To what extent does the level of realistic representation of the learners' environment affect their engagement with the game?
What makes a game enjoyable and what makes a player want to play a game repeatedly?

In answering these questions I will draw on existing research into the use of games in education in general then focus on the use of FPS games and environments specifically.

I have a growing list of game oriented resources at http://del.icio.us/colsim/edugames
which will be my first port of call. From there I'll also look into writing from Marc Prensky, James Gee, the Serious Games Initiative, Constance Steinkuehler, Jack Thompson and other games in education writers and theorists as a starting point.

I will also make contact with Barlow and Lewis at ADFA and teachers at the Academy of Interactive Entertainment, a respected game design school in Canberra.

Based on the findings of this research, I will develop design statements for and build prototypes of two small games using FPS Creator, a game development software package. These games will serve to demonstrate some of the possible practical applications of the FPS game genre in education.

5. Results and Discussion
Assessment of this project will centre around a final report which documents and discusses the outcomes of this research. This report will examine the methodology used and outline the answers found to the questions listed earlier. It will consider the success or failure of my attempts to integrate learning strategies into FPS based games and consider approaches for future developments of educational games.

During the course of the project I will regularly discuss the use of games and particularly FPS games in education by posting observations and reflections on my edublog at http://gamelearner.edublogs.org. This reflection process will enable me to formulate my ideas and seek feedback from the wider games in education community. I will include a summary of these posts as an appendix to the report.

I will also include an annotated bibliography of the six most significant publications that I find in my research .

Due date:
June 13, 2008
Final Report – Methodology and findings
4000 words
50%

June 13, 2008
Annotated Bibliography (6 x 200 words)
1200 words
15%

June 13, 2008
Reflections
1200 words
15%

June 13, 2008
Game prototypes x 2
N/A
N/A


Easy right? :)

22.5.08

LOLing: Yahtzee reviews Painkiller

Painkiller is an old school first person shooter game from a couple of years ago now and hilarious game reviewer Yahtzee appears to have enjoyed it a lot. (He says it far better than I ever could so just enjoy the clip)

21.5.08

Remembering: the London Eye


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Originally uploaded by Couch media
I'm not sure if this is cheating (in blogging terms) but I have a tonne of pix from the trip and it seems wasteful not to make use of some of the better ones.

I like this one because it gives a sense of the scale of the London Eye and the menacing clouds in the background add a little drama to it. (You can click on the image to see the larger version)

For a glorified ferris wheel it was probably a little exxy at 15.50 (pounds, not dollars) but after a while you get a little immune to the tourist trap gouge and just figure - well, what the hell, might as well see what the fuss is about.

A spin around the wheel takes around 30 minutes and is somewhat pretentiously referred to as a "flight". (Evidently something to do with British Airways early involvement with the project according to the PC)

I have to confess that I was keener to try the Eye after seeing Karl and Susan having a go on it on an episode of Neighbours last year (although they had a bubble to themselves and weren't sharing with a German family with an uncanny knack for being everywhere you want to go)

There were some pretty impressive overall views from the thing - but not really translating so well to photos and it was impressive to get a bird's eye perspective of the endless muddle of streets that make up the city but I wouldn't write home about it (unless I had some blog space to fill :)




20.5.08

Returning: from the Tour


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Originally uploaded by Couch media
Both the Tour Eiffel and "the tour" (the whole grand 6 week thang).

Amazing, just amazing. After a few early attempts to keep posting, it soon seemed more important to just be getting out there and getting into it, so apologies if you've been missing me but I'm sure you understand.

I'm still processing everything at the moment (and re-acclimatising) and I want to try to avoid boring people with endless banging on but I'll run through a story or two in posts to come. I'm also (slowly) putting pics up which are in the slideshow below.

In short, highlights:

U.K - London's hustle and bustle, the greenery, the history, trying haggis, Holyrood Park in Edinburgh, the Welsh countryside, Portmeirion (Wales, where The Prisoner was filmed), the Tate Modern, stumbling upon William Blake's grave

France - the food, the good looking people, the lush countryside, the considerate drivers (seriously), the very nice trains, the food, smooth wines, Rickard (an aniseedy apertif), the OTT grandeur of the chateaus, seeing Da Vinci's grave, visiting Oradour village war memorial, the anarchy of Paris traffic



Created with Admarket's flickrSLiDR.

4.5.08

Feeling: for the train conductor


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Originally uploaded by Couch media
This is a station in Wales

Still loving France - just having trouble getting pics up online
So far we have seen Angouleme, St Emilion, Bordeaux, Bergerac, Perigeuex and now Limoges

29.4.08

Visiting: the village


DSC02046
Originally uploaded by Couch media
Fans of The Prisoner might recognise this place - it is a tripped out private village on the coast of Wales called Portmeirion. Strange and beautiful place.

Meanwhile we are a week into the France leg of the trip and it is still awesome - countryside, architecture, food - I may not come back

27.4.08

Fighting: French keyboards

The trip is fantastiqué but this french keyboard layout is driving me nuts

The trip is fqntqstiaue but this french keyboqrd lqyout is driving ,e nuts
The auick brozn fox ju,ps over the lqwy dog

Nu,bers qre qll in Cqpitqls; the comma is now a ;

gaaaaaaah :)

Visiting: Sunny Llandudno beach


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Originally uploaded by Couch media
It's a cliché to take the piss out of English (and Welsh) beaches but it's hard not to sometimes.

18.4.08

Climbing: the Scott memorial


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Originally uploaded by Couch media
This is just a part of the hugely gothic inspired (Sir Walter) Scott Memorial in Edinburgh - a massive structure in the middle of the city and apparently the largest memorial to a writer anywhere.

Stumbling: upon the grave of William Blake


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Originally uploaded by Couch media
Most of my knowledge of William Blake comes from the Jim Jarmusch film Dead Man (and reading up on him afterwards) but it was great to find this gravesite in a cemetery just up the road from our hotel in London.

We also passed his birthsite at some point, which I kind of liked as well.

The one poem of his that I recall (or at least a fragment thereof) is:

Every night and every morn
Some to misery are born
Every morn and every night
Some are born to sweet delight

Some are born to sweet delight
Some are born to endless night.

Snapping: a London backstreet


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Originally uploaded by Couch media
I just liked the symmetry of this street

16.4.08

Eating: Haggis




Of all the foods that I'm aware of, there is nothing that quite provokes the response of "ewwwwwwww" as much as Haggis. Not because people have tried it, just because they've heard what it consists of -

There are many recipes, most of which have in common the following ingredients: sheep's 'pluck' (heart, liver and lungs), minced with onion, oatmeal, suet, spices, and salt, mixed with stock, and traditionally boiled in the animal's stomach for approximately three hours.


Hmm, having just read this, I've realised that I may not have had the full haggis experience - though it's a little vague as to whether you are served the stomach as part of the meal or it's just used for cooking. It's also traditionally served with mashed potatos and turnips (or "neeps and taties")

Now I realise that this isn't the best picture - I'm much better with Photoshop than Gimp when it comes to fixing colours - but hopefully it gives the gist.

Haggis to me tastes a bit like a nicely warmed pate - that rich, warm and full flavour with a little extra spiciness to give it a little kick. The texture is like lumpy mashed potatoes, with some of the lumps (which you can't see as much as sense) being something that you know is bits of offal but not disturbingly so. It was served with a range of sauces - French mustard, Brown sauce and something else - but these weren't needed as the mashed potatos and turnips worked fine with it and I really can't see why you'd need any extra flavour.

I liked it and I'd eat it again - good hearty comfort food.

The people I've mentioned eating it to so far have still had that awful/offal reaction, but really, if you think about the things that we have no problem eating (like sausages) - what's the difference? If you're going to eat one part why not eat another. (Though I will draw the line at tripe on the grounds that it tastes horrendous)

13.4.08

Checking: in


(Look kids - Big Ben)


(I looked up from eating my kebab last night and this is what I saw in Edinburgh)




Great few days - lots of cycling - pretty much on the bike everywhere we have been, which lends itself to observations about national stereotypes that I'll leave to another time when the net cafe guy isnt staring at me. (But in brief - the English are super polite and riding around a massive city like London is surprisingly cruisey - the Scots are also nice but a little more horn-inclined)

Weather has been pretty good - only light droplet showers at the most and Edinburgh (got here yesterday) has been warmer than London. (Not to say it's warm, just less bracing)

Trying to avoid the boring touristy pics but sometimes it's hard - it's like it's proof that you've been there or something.

More later

10.4.08

Reading: London Cycolumnist

http://londoncycling.blogspot.com

Collapsing: into a London bed

Well after 43 hours on the road (sky whatever) we are here in Londinium.

Good flight from Syd to BKK, boring as batshit one from BKK to LON - amazing the difference one of those touchscreen video on demand dealies does.

Great ride along the Grand Union Canal which covered everything from The Bill yoof gang menaces (ok, a couple of kids wearing bandannas on their faces) to decrepit industrial England to the la-ta-de-dah side of the city.

Had an amazing Indian meal in the City (the financial hub) at a price which probably matched but too tired to care and it was worth the dosh. Still a little hazy on conversions which is a good thing at the moment.

Pics to come - loving the bike and riding about this mad city - such polite drivers, it truly is a cyclists joy.

8.4.08

Killing: time at the airport


Killing: time at the airport
Originally uploaded by Couch media
Plane 2hrs late. Do it yourself noodles seem like a good start

Finding: an awesome looking book

Giant spiders attacking parliament house. Maybe you can judge a book by its cover after all.

Doing:the bus stop


Doing:the bus stop
Originally uploaded by Couch media
Packed, ready and waiting

7.4.08

Cancelling: my GTA IV pre-order



After reading that the version of GTA IV that we'll be getting here in Australia is to be a cut-down version designed to meet the MA15 rating, I've cancelled my order.

Jerks. Why is Australia the only developed country in the world that doesn't have an R18 rating for video games. New Zealand does, the U.K does. (Huh, funnily enough, I'm just about to go to the U.K...)

Going: abroad

Funny word that - abroad.

Very 1950s English - probably rather appropriate then that this is where the PC and I are headed. (Well obviously not 1950s England, the time machine isn't back from the shop yet)

Tomorrow we:
Bus to Sydney airport - 0900
Fly to Bangkok - 1550
Hang around Bangkok airport - 3hrs
Fly to London - 0110
Arrive London - 0730

and then the insane plan begins,

we assemble our bikes at the airport and ride into London

Part of me thinks "Yay, cool, big adventure" and the other part thinks "insanity, madness, don't you know that you'll be knackered and the weather forecast is for blizzards and a top temperature of -18 degrees. (Ok, 10 degrees and light showers - but still...)

Anyway, in spite of this, I kind of like the idea. I don't know why, I just do.

Evidently we can ride most of the way along the Grand Union Canal Towpath, which is shown in this rather pretty walking tours map.



The PC and I have discussed some strategies for dealing with fights/arguments during out travel, my favourite (my idea of course) being that if we have a disagreement about something and it becomes clearly apparent that one of us was wrong, that person has to do a silly dance.

Benefits: injecting some humour into the moment and making us less likely to blindly argue about something we're not entirely sure of. (I'm sure it's not a foolproof plan but what is)

I also got a stash of lolly snakes to offer some support in the event of low-blood sugar inspired crankiness (on both sides).

It's funny the kinds of things you prepare for - probably says more about me but a lot of the arguments I've had have been while travelling.

Anyway, must press on, still got to finish boxing up the bikes and make sure they will fit in the car to get to the bus station.

Posting might get a little sporadic from here but as you can see in the last few posts, I've been experimenting with different options for quick and easy content so we'll see.

The longer term plan:

Train to Edinburgh on Saturday 12/4 (PC going to Wales this day to prepare for a cousin's wedding)
Train to Wales on Tuesday 15/4
James Bond themed wedding weekend of 19/4
Train to Paris on Tuesday 22/4
Train to (near) Bordeaux on Wed 23/4
Cycling to Paris via Perigord/Dordogne, Limoges (Nantiat), Loire Valley (this bit is a little sketchy)
Train to London Tuesday 13/5
Fly to Bangkok 17/5 1230
Arrive Bangkok 18/5 0615
Fly Sydney 18/5 0830
Arrive Sydney 18/5 2000
Bus Canberra 19/5 0915
Collapse in heap
Check 1452345 unread emails at work 20/5